My_GtkUi/Gtk4/CMakeLists.txt

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CMake
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set(CMAKE_CXX_STANDARD 17)
cmake_minimum_required(VERSION 3.0.0)
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project(My_GtkUi VERSION 2.6.0)
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include(CTest)
enable_testing()
set(CPACK_PROJECT_NAME ${PROJECT_NAME})
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
include(CPack)
find_package (PkgConfig REQUIRED)
pkg_check_modules (GTK3 REQUIRED gtk+-3.0)
include_directories (${GTK3_INCLUDE_DIRS})
link_directories (${GTK3_LIBRARY_DIRS})
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#Compile a resource.cpp file
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# Step 1:
find_program(GLIB_COMPILE_RESOURCES NAMES glib-compile-resources REQUIRED)
set(GRESOURCE_C resource.cpp)
set(GRESOURCE_XML gtk42.resource.xml)
# Step 2:
add_custom_command(
OUTPUT ${GRESOURCE_C}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/res
COMMAND ${GLIB_COMPILE_RESOURCES}
ARGS
${GRESOURCE_XML}
--target=${CMAKE_CURRENT_BINARY_DIR}/${GRESOURCE_C}
--generate-source
)
# Step 3:
add_custom_target(
my-gresource
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${GRESOURCE_C}
)
# Step 4:Add the resource to compile list and compile
if(WIN32)
set(app_WINRC icon.rc)
set_property(SOURCE icon.rc APPEND PROPERTY
OBJECT_DEPENDS ${PROJECT_SOURCE_DIR}/icon.ico
)
add_executable(My_GtkUi WIN32 ${app_WINRC} src/main.cpp src/background.cpp src/game.cpp
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src/TextEditor.cpp src/panel1.cpp src/panel2.cpp src/win1.cpp src/winconf.cpp src/drawing.cpp
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src/FileWindow.cpp ${CMAKE_CURRENT_BINARY_DIR}/${GRESOURCE_C})
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else()
add_executable(My_GtkUi src/main.cpp src/background.cpp src/game.cpp src/TextEditor.cpp
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src/panel1.cpp src/panel2.cpp src/win1.cpp src/winconf.cpp src/drawing.cpp
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src/FileWindow.cpp ${CMAKE_CURRENT_BINARY_DIR}/${GRESOURCE_C})
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endif(WIN32)
set_source_files_properties(
${CMAKE_CURRENT_BINARY_DIR}/${GRESOURCE_C}
PROPERTIES GENERATED TRUE
)
# Step 5:Add Dependencies and link
add_dependencies(${PROJECT_NAME} my-gresource)
SET (CMAKE_EXTRA_CXX_FLAGS ${GTK3_CFLAGS_OTHER})
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target_link_libraries (${PROJECT_NAME} ${GTK3_LIBRARIES} -lpthread -lm)