diff --git a/Gtkmm3_Mac/src/mine_app/MineSweeper.cc b/Gtkmm3_Mac/src/mine_app/MineSweeper.cc index a0fad07..b4aae72 100644 --- a/Gtkmm3_Mac/src/mine_app/MineSweeper.cc +++ b/Gtkmm3_Mac/src/mine_app/MineSweeper.cc @@ -61,21 +61,29 @@ MineSweeper::MineSweeper() scores_win->set_transient_for(*this); input_dialog->set_scores_window(scores_win); + // In default, the game is in ended status + game_ended = true; + status_label.set_label("Start a new game first"); + mine_grid.set_sensitive(false); + // Show everything add(main_box); show_all_children(); } -MineSweeper::~MineSweeper(){ +MineSweeper::~MineSweeper() +{ // Delete all resources delete input_dialog; delete scores_win; - if(cell != nullptr){ + if (cell != nullptr) + { delete[] cell; } } -void MineSweeper::new_game(){ +void MineSweeper::new_game() +{ // New game = reset game reset_game(); } @@ -83,7 +91,8 @@ void MineSweeper::new_game(){ void MineSweeper::reset_game(int width, int height, int mines) { // Clear the cells - if(cell != nullptr){ + if (cell != nullptr) + { delete[] cell; } @@ -146,6 +155,9 @@ void MineSweeper::reset_game(int width, int height, int mines) } mine_grid.show_all(); + + // Reset time label + status_label.set_label("Time:0"); } void MineSweeper::calc_mines() @@ -183,12 +195,14 @@ void MineSweeper::show_mines() } } -void MineSweeper::show_scores(){ +void MineSweeper::show_scores() +{ // Show Scores Window input_dialog->read_scores(); } -void MineSweeper::game_lost(int explode_index){ +void MineSweeper::game_lost(int explode_index) +{ // When a cell with mine is clicked, show other mines for (int i = 0; i < 49; i++) { @@ -201,11 +215,14 @@ void MineSweeper::game_lost(int explode_index){ bool MineSweeper::timer_func() { - // Set timer - char tmp[50]; - timer_count++; - sprintf(tmp, "Time:%d", timer_count); - status_label.set_label(tmp); + if (!game_ended) + { + // Set timer + char tmp[50]; + timer_count++; + sprintf(tmp, "Time:%d", timer_count); + status_label.set_label(tmp); + } return true; } @@ -263,7 +280,7 @@ void MineSweeper::check_mines(int pos_x, int pos_y) // make the cell without mines cleared cell[pos_y * 7 + pos_x].set_relief(Gtk::RELIEF_NONE); cell[pos_y * 7 + pos_x].cleared = true; - + // Check the cells around a cell that has no mines if (cell[pos_y * 7 + pos_x].mines_around == 0) {