Xe-Release/XeRelease_Gtkmm4/CMakeLists.txt

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CMake
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set(CMAKE_CXX_STANDARD 17)
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cmake_minimum_required(VERSION 3.5.0)
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project(XeRelease VERSION 17.0.0)
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#Add GCR_CMake
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../GCR_CMake/macros)
include(GlibCompileResourcesSupport)
include(CTest)
enable_testing()
set(CPACK_PROJECT_NAME ${PROJECT_NAME})
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
include(CPack)
include_directories(..)
include_directories(../cfgfile2)
find_package (PkgConfig REQUIRED)
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pkg_check_modules (GTKMM4 REQUIRED gtkmm-4.0)
include_directories (${GTKMM4_INCLUDE_DIRS})
link_directories (${GTKMM4_LIBRARY_DIRS})
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set(SOURCES src/main.cc src/MyWin.cc src/MyPrefs.cc
src/xerelease.cc src/xeapi.cc)
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#Compile resources with GCR_CMake
set(RESOURCE_LIST
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style.css
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style_dark.css
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STRIPBLANKS menubar.xml
STRIPBLANKS prefs.ui
icons/16x16/actions/open-menu.png
icons/48x48/actions/Xe-Release.png)
compile_gresources(RESOURCE_FILE
XML_OUT
TYPE EMBED_C
RESOURCES ${RESOURCE_LIST}
PREFIX "/org/gtk/daleclack"
SOURCE_DIR ${PROJECT_SOURCE_DIR}/res)
# Add a custom target to the makefile. Now make builds our resource file.
# It depends on the output RESOURCE_FILE.
add_custom_target(resource ALL DEPENDS ${RESOURCE_FILE})
if(WIN32)
SET(CMAKE_RC_COMPILER windres)
set(app_WINRC icon.rc)
set_property(SOURCE icon.rc APPEND PROPERTY
OBJECT_DEPENDS ${PROJECT_SOURCE_DIR}/icon.ico
)
add_executable(XeRelease WIN32 ${app_WINRC} ${SOURCES} ${RESOURCE_FILE})
else()
add_executable(XeRelease ${SOURCES} ${RESOURCE_FILE})
endif(WIN32)
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SET (CMAKE_EXTRA_CXX_FLAGS ${GTKMM4_CFLAGS_OTHER})
target_link_libraries (${PROJECT_NAME} ${GTKMM4_LIBRARIES})