Add ege3.cpp
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#include<cstdio>
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#include<graphics.h>
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using namespace std;
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int main(){
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initgraph(480,360);
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setfont(18,0,"SimSum");
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mouse_msg msg={0};
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for(;is_run();delay_fps(60)){
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while(mousemsg()){
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msg=getmouse();
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}
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cleardevice();
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xyprintf(0,0,"x=%10d y=%10d",msg.x,msg.y);
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xyprintf(0,20,"move=%d down=%d up=%d",(int)msg.is_move(),(int)msg.is_down(),(int)msg.is_up());
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xyprintf(0,40,"left=%d right=%d mid=%d",(int)msg.is_left(),(int)msg.is_right(),(int)msg.is_mid());
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xyprintf(0,60,"wheel=%d wheel rotare=%d",(int)msg.is_wheel(),msg.wheel);
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}
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closegraph();
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return 0;
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}
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